Call of Duty: Black Ops 3

The Call of Duty: Black Ops 3 GamePack for Strike Pack will continue to receive updates and new features.

A very special thanks to GamePack legend KittyDawn (Andrew).

Quick Reference: Classes and MODS
01: IN GAME BUTTON LAYOUT

00: Default
01: Tactical
02: Lefty
03: Nom4d
04: Charlie
05: One-Hand Gunslinger
06: Bumper Jumper
07: Stick and Move

02: IN GAME OPTION TRIGGER/BUMPER

00: Default
01: Flipped

03: ANALOG STICK LAYOUT

00: Default
01: Southpaw
02: Legacy
03: Legacy Southpaw

04: PRIMARY RAPID FIRE

01: Optimized Rapid Fire
02: Rapid Fire (Adjustable)
03: Pulse Rapid Fire (Adjustable)

05: SECONDARY RAPID FIRE

01: Optimized Rapid Fire
02: Rapid Fire (Adjustable)
03: Pulse Rapid Fire (Adjustable)

06: FIRE MODE

00: Always Active
01: Scope Disable
02: Scope Enable
03: Press Sensitive

07: BURST MODE

00: Mod Disabled
01: 1 Round per Burst
02: 2 Rounds per Burst
03: 3 Rounds per Burst
04: 4 Rounds per Burst
05: 5 Rounds per Burst
06: 6 Rounds per Burst

08: ANTI-RECOIL

00: Mod Disabled
01: Anti-Recoil
02: Anti-Recoil – Scope Enable
03: Anti-Recoil – Scope Disable
04: InvY Anti-Recoil
05: InvY Anti-Recoil – Scope Enable
06: InvY Anti-Recoil – Scope Disable

New Feature: Adjustable In Game !

09: QUICK SCOPE

00: Mod Disabled
01: Quick Scope: TAP
02: Quick Scope: Press Sensitive
03: Quick Scope: Fully Auto All Quick Scope Modes Are Adjustable.

10: SNIPER BREATH

00: Mod Disabled
01: Fully Auto
02: Press Sensitive

11: AUTO SPRINT

00: Mod Disabled
01: Fully Auto
02: Press Sensitive

12: EASY DOUBLE JUMP

00: Mod Disabled
01: Mod Enabled

1 – In Game Button Layout

CLASS 1
Want to use the game specific control options but other mods make this impossible and only allow you to use the universal layouts? No problem. All the games layout options are covered here, not just the universal one. Select the button layout you use in game and the gamepack will automatically adjust all the mods to your prefered layout.

 

MOD
NAME
0
Default
1
Tactical
2
Lefty
3
Nom4d
4
Charlie
5
One-Hand Gunslinger
6
Bumper Jumper
7
Stick and Move

2 – In Game Option Trigger/Bumper

CLASS 2
Tell the GamePack your in game settings for the Trigger/Bumper buttons (LB)/(LT) and (RB)/(RT).

 

MOD
NAME
0
Default
1
Flipped

3 – Analog Stick Layout

CLASS 3
Select the control layout you use in game here so the Anti-Recoil mod knows which one you aim with.
 

 

MOD
NAME
0
Default
1
Southpaw
2
Legacy
3
Legacy Southpaw

4 – Primary Rapid Fire

CLASS 4
When Rapid Fire is enabled, you can turn virtually any semi-automatic weapon into a fully automatic weapon. This creates a very unique advantage for players using semi-automatic weapons. While Rapid Fire will not usually make a fully automatic gun shoot any faster, it can have positive side effects on fully automatic guns such helping players conserve ammunition and achieve more headshots.
 

NEW FEATURE
You can now adjust Rapid Fire and test your settings within the game menu and with each weapon without having to set/save/restart every time to test each setting and each weapon. This is a new awesome feature that allows you to optimize your weapon’s settings on-the-fly saving you a TON of time! (LB Increase – RB Decrease – RT Test).

Increases Rate of Fire
Decreases Rate of Fire
Test current Rate of Fire
MOD
NAME DESCRIPTION
1
Optimized Rapid Fire This Rapid Fire is optimized to be as fast as possible but at the same time ensure that every single shot will be correctly registered by the game.
2
Rapid Fire Adjustable With adjustable rapid fire you can always get the optimum firepower for your favorite weapon. See the menu system instructions above for more information on how to adjust your rapid fire speed in this mode. See the menu system instructions above for more information on how to adjust your Rapid Fire speed in this mode (LB Increase – RB Decrease – RT Test).
3
Pulse Rapid Fire Adjustable Pulse Rapid Fire can reach a faster rate of fire with burst type weapons. See the menu system instructions above for more information on how to adjust your Pulse Rapid Fire speed in this mode (LB Increase – RB Decrease – RT Test).

 

5 – Secondary Rapid Fire

CLASS 5
Secondary Rapid Fire must be used in conjunction with Fire Mode. If Secondary Rapid Fire is enabled it will take place when the regular Primary Rapid Fire is not actuating. For example if your regular Rapid Fire is only active when zooming using Fire Mode 2, then the Secondary Rapid Fire will be activated when you are not using zoom. This behavior can be very handy to set a precise rate of fire while zooming and a more aggressive rate of fire while not zooming.
 

NEW FEATURE
You can now adjust Rapid Fire and test your settings within the game menu and with each weapon without having to set/save/restart every time to test each setting and each weapon. This is a new awesome feature that allows you to optimize your weapon’s settings on-the-fly saving you a TON of time! (LB Increase – RB Decrease – RT Test).

Increases Rate of Fire
Decreases Rate of Fire
Test current Rate of Fire
MOD
NAME DESCRIPTION
1
Optimized Rapid Fire This Secondary Rapid Fire is optimized to be as fast as possible but at the same time ensure that every single shot will be correctly registered by the game.
2
Rapid Fire Adjustable With adjustable Secondary Rapid Fire you can always get the optimum firepower for your favorite weapon. See the menu system instructions above for more information on how to adjust your Rapid Fire speed in this mode (LB Increase – RB Decrease – RT Test).
3
Pulse Rapid Fire Adjustable Pulse Rapid Fire can reach a faster rate of fire with burst type weapons. See the menu system instructions above for more information on how to adjust your Pulse Rapid Fire speed in this mode (LB Increase – RB Decrease – RT Test).

 

6 – Fire Mode

CLASS 6
Fire Mode determines an assist action to be used together with Rapid Fire and/or Burst Fire. These are normally applied to the triggers.
 

 

MOD
NAME DESCRIPTION
0
Always Active Both Rapid Fire and/or Burst Fire are always active.
1
Scope Disable The Scope (ADS) disables both Rapid Fire and Burst Fire.
2
Scope Enable The Scope (ADS) enables both Rapid Fire and Burst Fire.
3
Press Sensitive Rapid Fire and Burst Fire will only be activated by fully pressing the fire button.

7 – Burst Fire

CLASS 7
Burst firing is designed to turn semi-automatic and automatic weapons into burst firing weapons. When this feature is enabled, your weapon will fire in bursts similar to the M16 and can be used with 1, 2, 3, 4, 5, or 6 round bursts. Burst firing can help reduce recoil and conserve ammunition. Combining burst fire with adjustable rapid fire will give you automatic burst fire. This will allow you to select how many rounds are fired per burst and the amount of time between bursts for a truly customizable experience.
 

NEW FEATURE
When enabling Burst Fire, it becomes the dominant Rapid Fire MOD in use (i.e. if both Primary Rapid Fire and Burst Fire are enabled at the same time, the Burst Fire MOD will take precedence. If you want to use the Primary Rapid Fire MOD you have to disable Burst Fire).

MOD
NAME
0
Mod Disabled
1
1 Round per Burst
2
2 Round per Burst
3
3 Round per Burst
4
4 Round per Burst
5
5 Round per Burst
6
6 Round per Burst

8 – Anti-Recoil

CLASS 8
This MOD compensates for vertical recoil while firing a weapon by automatic moving the control stick in the opposite direction of the one your gun is moving while firing. The adjustable parameter sets how much the compensation should be. See the menu system instructions above for more information on how to adjust the compensation in this mode.
 

NEW FEATURE
You can now adjust Anti-Recoil and test your settings within the game menu and with each weapon without having to set/save/restart every time to test each setting and each weapon. This is a new awesome feature that allows you to optimize your weapon’s settings on-the-fly saving you a TON of time! (LB Increase – RB Decrease – RT Test).

Increases Rate of Anti-Recoil
Decreases Rate of Anti-Recoil
Test current Rate of Anti-Recoil
MOD
NAME DESCRIPTION
0
Mod Disabled  
1
Anti-Recoil Anti-Recoil is activated while firing.
2
Anti-Recoil Scope Enable Anti-Recoil is activated while firing and aiming.
3
Anti-Recoil Scope Disable Anti-Recoil is activated while firing and NOT aiming.
4
Inverted-Y Anti-Recoil Anti-Recoil with inverted Y-Axis is activated while firing.
5
Inverted-Y Anti-Recoil Scope Enable Anti-Recoil with inverted Y-Axis is activated while firing and aiming.
6
Inverted-Y Anti-Recoil Scope Disable Anti-Recoil with inverted Y-Axis is activated while firing and NOT aiming.

9 – Quick Scope

CLASS 9
Quick Scope is widely used in this game. The idea behind quick scope is to use a sniper rifle, scope IN and fire the shot as the gun scopes in. Perfecting the aiming and timing will allow you to become a one-man commando with your sniper rifle.
 

 

MOD
NAME DESCRIPTION
0
Mod Disabled  
1
Quick Scope: TAP Timing Adjustable To fire a quick scope shot, quickly TAP your scope button (less than 140 ms tap). The MOD will automatically scope in, take a shot, and scope out. Check the menu system instructions above for more information on how to adjust the timing in this mode.
2
Quick Scope: Press Sensitive Timing Adjustable Same as 1 but the Quick Scope is activated when the scope (ADS) button is FULLY pressed in less than 300 ms
3
Quick Scope: Fully Auto Timing Adjustable Same as 1 but the Quick Scope is activated every time the scope (ADS) button is pressed. In this mode it is not possible to zoom in on enemies.

10 – Sniper Breath

CLASS 10
This mode is specially designed for sniper rifles. It automatically holds the sniper’s breath when scoping in. Upon activation the MOD will hold the sniper’s breath when scoping. The player no longer has to push the left thumbstick to hold breath. NOTE: Sniper Breath MOD CAN be used with Auto Sprint and/or Quick Scope simultaneously.
 

 

MOD
NAME DESCRIPTION
0
Mod Disabled  
1
Fully Auto Hold breath at the same time you press the scope (ADS) button.
2
Press Sensitive Hold breath is only active if the scope (ADS) button is FULLY pressed.

11 – Auto Sprint

CLASS 11
If you are tired of constantly pressing the left thumbstick to make your character sprint, Auto Sprint is just what you have been looking for. NOTE: Auto Sprint MOD CAN be used with Sniper Breath and Quick Scope simultaneously.
 

 

MOD
NAME DESCRIPTION
0
Mod Disabled  
1
Fully Auto Your character will sprint at the same time you begin to move him forward.
2
Press Sensitive Your character will sprint if the thumbstick is FULLY pressed forward. The character will walk regular speed if the thumbstick is only slightly pressed forward.

12 – Easy Double Jump

CLASS 12
If this mod is enabled, simply press and hold the jump button and it will automatically release and hold to activate double jump
 

 

MOD
NAME
0
Mod Disabled
1
Mod Enabled

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