Mortal Kombat X Kombo pack

Welcome to the first Mortal Kombat X Kombo pack, this is the first of many packs exclusive to Strike Pack. Each pack will contain 4 combos and 2 fatalities for 4 characters. That’s a total of 24 Kombos per pack! Each Kombo can be activated quickly by moving the Right Analogue stick (or pressing the RS button and moving the direction stick on a fightstick) and it stopped by simply allowing the stick to return to it’s rest position.

The Strike Pack editions exclusively allow finishing moves to be executed via the paddles.

The characters covered in this pack are:

  1. Mileena (Piercing Variant)
  2. Reptile (Any Variant)
  3. Kotal Khan (Wargod Variant)
  4. Kano (Cybernetic Variant)

Gamepack Instructions

To select a character:
Hold View and press:
X for Character #1
Y for Character #2
A for Character #3
B for Character #4

When a character has been selected:
To activate a combo press towards you opponent and then:
Hold the Right Stick:

Right for Combo #1
Left for Combo #2
Up for Combo #3
Down for Combo #4

Return the right stick to its rest position to stop the combo

To activate the character’s fatalities:
Press the Left Stick button for Fatality #1
Press the Right Stick button for Fatality #2

With “Finishers Assigned to Paddles” enabled in the StrikeMax software:
Left Paddle:  Fatality #1
Right Paddle:  Fatality #2

NOTE: Hold View and press Menu to enable/disable the GamePack at any time.

Character Kombo’s

mk-kombo-max

StrikeMax Config Options

Active Character:
Select the character you wish the GamePack to assign as default when loaded

Controller Layout:
Select the Button Layout you are using in game

Custom Layout – Front Punch:
If you are using a custom layout, tell the GamePack which button you are using for this function

Custom Layout – BackPunch:
If you are using a custom layout, tell the GamePack which button you are using for this function

Custom Layout – Front Kick:
If you are using a custom layout, tell the GamePack which button you are using for this function

Custom Layout – Back Kick:
If you are using a custom layout, tell the GamePack which button you are using for this function

Custom Layout – Throw:
If you are using a custom layout, tell the GamePack which button you are using for this function

Custom Layout – Block:
If you are using a custom layout, tell the GamePack which button you are using for this function

Finishers Assigned to Paddles:
To assign the finishing moves to the paddles just select “enable” from here.
Left Paddle:  Fatality #1
Right Paddle:  Fatality #2

 

 

 

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